Guardian Knights[]
The Guardian Path focuses on improving a Knight's Defensive potential. All of their Ability modified Skills expect (and sometimes require) a one handed physical weapon and a physical shield. Several ability modified skills increase Hate as well, giving this Path the highest tanking potential in the game.
Ability List[]
Rank 1[]
Requirement: 0AP
Heavy Metal: Shield Bash - improved Physical Damage / Duration.
Battlefield Control: Forceful Strike - improved Physical Damage / Hate.
Agile: Physical Evasion increased.
Rank 2[]
Requirement: 5AP
Defensive Strategy: Plan of Defense - Physical Defense increased.
Wind Up: Blade Whirl - improved MP Cost.
Rabble-Rouser: Provoke Crowd - improved Cooldown / Hate.
Rank 3[]
Requirement: 10AP
Life Force: Ability Skill - Benefit Skill, Summon.
Valor: Fortitude - improved HP.
Discontent: Provoke - improved Hate / Cooldown.
Rank 4[]
Requirement: 20AP
Mettle: Ability Skill - Benefit Skill, Healing.
Rank 5[]
Requirement: 22AP
Loyal Guardian: Sentinel - improved Cooldown / Area of Effect.
Rage Restraint: Raging Slash - improved Physical Damage / Cooldown.
Shock: Collision - improved Duration.
Rank 6[]
Requirement: 30AP
Rampart: Ability Skill - Benefit Skill, Protection.
Intently: Iron Will - improved Duration.
Desperate Resolution: Invigorate - improved Duration.
Rank 7[]
Requirement: 40AP
Rampart: Ability Skill - Benefit Skill, Protection.
Rank 8[]
Requirement: 42AP
Crushed Heavens: Sky Crusher - improved Duration / Cooldown.
Magic Wall Extension: Magic Barrier - improved Duration / Cooldown.
Power Steel: Solid Defense - improved Cooldown.
Rank 9[]
Requirement: 50AP
Steel Armour of Gods: Ability Skill - Benefit Skill, Protection.
Rank 10[]
Requirement: 52AP
Iron Shield: Wall of Holy Light - improved Damage Absorption.
Technique of False Gods: Solid Defense - improved Damage Absorption.